DecisionFlex
Utilty AI for Unity
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- a -
AllContexts() :
TenPN.DecisionFlex.ContextFactory
,
TenPN.DecisionFlex.Demos.WeaponSelectionContextFactory
,
TenPN.DecisionFlex.SingleContextFactory
- g -
GetContext< T >() :
TenPN.DecisionFlex.ContextDictionary
,
TenPN.DecisionFlex.FastContextDictionary
,
TenPN.DecisionFlex.HierarchicalContext
,
TenPN.DecisionFlex.IContext
GetNextNormalisedRandom() :
TenPN.DecisionFlex.SelectWeightedRandom
- h -
HasContext< T >() :
TenPN.DecisionFlex.ContextDictionary
,
TenPN.DecisionFlex.FastContextDictionary
,
TenPN.DecisionFlex.HierarchicalContext
,
TenPN.DecisionFlex.IContext
HierarchicalContext() :
TenPN.DecisionFlex.HierarchicalContext
- m -
MakeConsideration() :
TenPN.DecisionFlex.BinaryContextConsideration
,
TenPN.DecisionFlex.BooleanConsideration
,
TenPN.DecisionFlex.Consideration
,
TenPN.DecisionFlex.ConsiderationScalar
,
TenPN.DecisionFlex.ContextValueConsideration
MakeDecision() :
TenPN.DecisionFlex.DecisionTicker
- p -
Perform() :
TenPN.DecisionFlex.Action
,
TenPN.DecisionFlex.Demos.ModifyAttribute
,
TenPN.DecisionFlex.Demos.RandomModifyAttribute
,
TenPN.DecisionFlex.Demos.WeaponAction
,
TenPN.DecisionFlex.IAction
,
TenPN.DecisionFlex.IdleAction
,
TenPN.DecisionFlex.ToggleScriptAction
,
TenPN.DecisionFlex.UnityEventAction
PerformAction() :
TenPN.DecisionFlex.DecisionFlex
- s -
Select() :
TenPN.DecisionFlex.ActionSelector
,
TenPN.DecisionFlex.SelectHighestScore
,
TenPN.DecisionFlex.SelectTournament
,
TenPN.DecisionFlex.SelectWeightedRandom
SingleContext() :
TenPN.DecisionFlex.Demos.AttributeContextFactory
,
TenPN.DecisionFlex.Demos.UFOContextFactory
,
TenPN.DecisionFlex.SingleContextFactory
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