Use this to easily connect an action to another part of the code, eg driving animation. More...
Public Member Functions | |
override void | Perform (IContext context) |
Public Attributes | |
UnityEvent | Event |
This event fires when the action is selected. Connect to it in an inspector. | |
Use this to easily connect an action to another part of the code, eg driving animation.
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inlinevirtual |
Called once DecisionFlex has decided you can run.
[in] | context | the IContext in which DecisionFlex decided to run this action |
Implements TenPN.DecisionFlex.Action.