DecisionFlex
Utilty AI for Unity
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TenPN.DecisionFlex.TimesliceDecisionMaking Class Reference

Manages decision-making so only X objects from same bin make decisions each frame. More...

Inheritance diagram for TenPN.DecisionFlex.TimesliceDecisionMaking:
TenPN.DecisionFlex.DecisionTicker

Properties

string BinName [get, set]
 

Additional Inherited Members

- Protected Member Functions inherited from TenPN.DecisionFlex.DecisionTicker
void MakeDecision ()
 

Detailed Description

Manages decision-making so only X objects from same bin make decisions each frame.

Remarks
A bin is a group of particular decision makers that should be timescliced. You can have multiple bins to control the update rate of multiple decisions in different ways.

The documentation for this class was generated from the following file: